Ventures / 02

Different directions. One standard of care.

From complex systems to calm consumer tools, each venture is a way of making technology more useful in the real world.

01 / Science & Telemetry

KRI
ZEK

Gamers, researchers and scientists working on the real-world benefits of gaming through data, AI and scientific insight. Runs a gaming industry feed channel with hundreds of published articles.

Visit krizek.tech

Corporate Structure

Dual-entity operation.

Operating across KRI ZEK LLC (Delaware) and Krizek India Private Limited (Jaipur).

Measurement Layer

tGiX™ Algorithm

Non-intrusive interaction telemetry converting raw play into the 8-vector Altered Quotient (0.00 to 100.00).

02 / Consumer Product

Altered
Brilliance

Gamified Productivity & Wellness

Gamified productivity and wellness, powered by tGiX™. Focus sessions, cognitive scoring, and adaptive progression. Live on the Google Play Store.

03 / Hardware Game Design 24-screen physical console

WOWCube Consoles

Two games deployed on the WOWCube console, a 24-screen physical cube device. Novel-hardware game design executed from initial concept to physical store deployment.

04 / Metacognitive Model Fine-tuned SLM layer

Codename TGX-1

A fine-tuned small language model acting as a metacognitive layer over tGiX™ telemetry. Interprets quantitative profiles into behavioral archetypes and adaptive interventions. In active development.

05 / Selected private workspaces

Work that stays intentionally behind the scenes.

A public-facing record of ongoing product work. These notes focus on the problem each workspace is designed to address and the value it aims to create; internal assets, implementation details, data, and unreleased capabilities remain private.

05 / Interactive Tools 2D creation workspace

Codename TheLastOfUs

A private 2D creation workspace focused on helping ideas move from early concept to playable, testable experiences with greater clarity.

06 / Developer Tools Game team workspace

Codename Deacon

An AI-assisted game-development workspace designed to improve planning, coordination, and iteration across a game project’s lifecycle.

07 / Player Experience Gaming companion

Codename Joel

A player-focused companion workspace exploring more reflective, balanced ways to understand play and carry its positive habits into everyday routines.

08 / Personal Systems Productivity planner

Codename Kratos

A local-first productivity planner designed to turn priorities, focus, and day-to-day commitments into a calmer, more intentional routine.

09 / Personal Wellbeing Wellbeing planner

Codename Stranding

A privacy-conscious wellbeing workspace for organizing personal routines, everyday habits, and self-care without treating private information as a product feature.

10 / Applied Intelligence Research workspace

Codename TGX1

A private research and intelligence workspace exploring context-aware tools for interactive experiences. Only the intended impact is public; the underlying methods, data, and models remain private.