Independent engineer & product thinker

I wrote the book on why games change us, published the research behind it, and built tGiX™, the algorithm that turns play telemetry into a measurable cognitive index.

Explore the work
Krize Kster Krishna Soni tGiX™ Algorithm KRI ZEK Altered Brilliance
Krize Kster Krishna Soni tGiX™ Algorithm KRI ZEK Altered Brilliance

01 / About

A considered approach to technology: make it useful, make it clear, and make it last.

The through-line is thoughtful systems.

Years spent at the intersection of gaming, neuroscience, and AI: the book, the peer-reviewed research, and the algorithm that turns gameplay into a proprietary cognitive dataset.

More about the approach

02 / Selected ventures

Building in two directions.

See all ventures

01 / Enterprise

KRI
ZEK

Technology ventures and systems work for organisations with complex, high-stakes problems.

Explore KRI ZEK

02 / Consumer products

Altered
Brilliance

Mobile-first tools shaped around focus, strong interaction design, and less digital clutter.

Explore Altered Brilliance

03 / Notes & writing

Things worth thinking through.

Notes on building software, systems, products, games, and the wider ideas behind them.

Read the journal
01 / Ventures 4 min read

Corporate Scaffolding: Bridging Enterprise Core and Consumer Brilliance

How KRI ZEK LLC scales international engineering networks to ship modern high-performance application ecosystems under Altered Brilliance.

Read note
02 / Gaming 5 min read

The Witcher and Immersive World-Building: Narrative Logic in Systems Design

Exploring how immersive virtual environments and game development loops inside CD Projekt Red and Naughty Dog masterpieces inspire structural layouts in frontend architecture.

Read note
03 / Philosophy 5 min read

The Systemic Watchmaker: Software Modularity through Horological Design

Why high-end mechanical watch movements from Tissot and Seiko offer the ultimate blueprint for clean, modular, and fault-tolerant software engineering.

Read note